<aside> 📄 This script exits the game build when the escape key is pressed.
</aside>
using UnityEngine;
public class ExitGameOnEscape : MonoBehaviour
{
void Update()
{
// Check if the Escape key is pressed
if (Input.GetKeyDown(KeyCode.Escape))
{
// Exit the game
Application.Quit();
// Note: Application.Quit() will only work in standalone builds. It won't work in the Unity Editor.
}
}
}